• Felix Rohrbach

    felixr

    Felix Rohrbach
    Last logged in April 5, 2015
    Joined Sept. 19, 2010
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Summary Submitter Posted Last Updated
Port QtQuickRenderer to Qt5
April 4th, 2015, 10:45 p.m.
Graphics: Port Filemesh example
February 25th, 2015, 6:26 p.m.
Fix compiling with BUILD_MESH_LOADING enabled
February 24th, 2015, 2:08 a.m.
Fix creation of documentation for UML-Components
September 25th, 2014, 6:19 p.m.
Add tests
April 22nd, 2012, 3:33 p.m.
gani's GSoC work
December 27th, 2012, 2:13 p.m.
Bounding boxes for GameObjects
October 3rd, 2012, 1:01 p.m.
Bounding boxes for 2 components
October 3rd, 2012, 4:06 p.m.
Add functions to get the size of a component
August 15th, 2012, 5:21 p.m.
Make reverting and applying for PrefabInstanceChild work.
February 11th, 2012, 6:09 p.m.
Make GluonObject::findGlobalItemByName more strict
January 22nd, 2012, 4:49 p.m.
Load all assets when opening a project in gluon creator
January 13th, 2012, 4:45 p.m.
Proposal how to fix a problem I have with ObjectTreeBuilder
December 18th, 2011, 10:20 p.m.
Add an achievement delegate
December 18th, 2011, 9:53 p.m.
Fix two errors in {Statistics,Achievements}Asset
December 18th, 2011, 4:54 p.m.
Make findObjectByName recursive and virtual
December 5th, 2011, 9:53 p.m.
Load an asset, if findObjectByName tries to access children of it.
December 5th, 2011, 9:57 p.m.
Use load/unload in the {Statistic,Achievement}Asset
December 5th, 2011, 10:01 p.m.
Achievements 20: Add a threshold value to the Achievement class
November 26th, 2011, 3:44 p.m.
Achievements 19: Add BooleanStatistic class
November 26th, 2011, 3:40 p.m.
Achievements 18: Add hidden achievement option
November 26th, 2011, 3:36 p.m.
Achievements 17: Sort the achievements
November 19th, 2011, 2:14 p.m.
Achievements 16: Show dependency for locked achievements
November 19th, 2011, 1:33 p.m.
Achievements 15: Changes for the future delegate
October 29th, 2011, 1:20 p.m.
[Prefab 4/5] Fix the creator and the GluonObject
November 7th, 2011, 11:07 p.m.
[Prefab 3/5] Fix the prefab classes to make them work.
November 7th, 2011, 11:05 p.m.
[Prefab 2/5] Engine: Buttons for PrefabInstance / PrefabInstanceChild
November 7th, 2011, 11:04 p.m.
[Prefab 1/5] Engine: Create AbstractPrefabInstance class
November 7th, 2011, 11 p.m.
[Prefab 5/5] Add a unit test for prefabs
November 7th, 2011, 11:08 p.m.
GluonObject: Fix usage of addChildAt in combination with GameObject
November 6th, 2011, 2:01 p.m.
Achievements 14: MultiScoreStatistic class
September 30th, 2011, 2:17 p.m.
Achievements 13: Add a selection option to Achievement if the statistic is TasksStatistic
September 27th, 2011, 4:49 p.m.
More Changes in GluonObject
October 6th, 2011, 2:52 p.m.
GameObject: Let objects also be inserted at the end of the list
October 6th, 2011, 1:15 p.m.
Fix GluonObject::qualifiedName and the related test
October 3rd, 2011, 10:22 p.m.
3 small changes for GluonObject
October 3rd, 2011, 5:19 p.m.
Achievements 12: Add TasksStatistic class
September 25th, 2011, 4:17 p.m.
Achievements 11: Dependencies
September 14th, 2011, 11:48 a.m.
Add a new prefab instance only once to a prefab
September 24th, 2011, 1:32 p.m.
Don't crash if the rekonqui.rc file can't be found
September 21st, 2011, 2:26 p.m.
Achievements 10 fixup
September 10th, 2011, 4:27 p.m.
Achievements 10: icons, score
August 28th, 2011, 1:32 p.m.
Achievements 8: Make use of the AchievementsManager and the ProjectMetaData classes.
August 7th, 2011, 2:29 p.m.
Achievements 9: Generate the metadata files for the example games.
August 9th, 2011, 9:12 a.m.
Achievements 7: ProjectMetaData
July 24th, 2011, 4:57 p.m.
Achievements 6: AchievementsManager
July 21st, 2011, 5:24 p.m.
Achievements 5: AchievementsModel
July 21st, 2011, 5:10 p.m.
Achievements 4: GameProject::achievements()
July 12th, 2011, 5:49 p.m.
Achievements 3: AchievementsAsset
July 10th, 2011, 4:53 p.m.
New project dialog: also check for changes in the name line edit
July 17th, 2011, 4:46 p.m.
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