Review requests for Gluon

Summary Submitter Posted Last Updated
Port QtQuickRenderer to Qt5
April 5th, 2015, 1:45 a.m.
Graphics: Port Filemesh example
February 25th, 2015, 8:26 p.m.
Fix compiling with BUILD_MESH_LOADING enabled
February 24th, 2015, 4:08 a.m.
Eliminate the module names from the Qt header includes
May 1st, 2012, 6:23 p.m.
gani's GSoC work
December 27th, 2012, 4:13 p.m.
updated diff
April 9th, 2013, 8:16 p.m.
Bounding boxes for GameObjects
October 3rd, 2012, 4:01 p.m.
Bounding boxes for 2 components
October 3rd, 2012, 7:06 p.m.
Allow scene-global scripts
March 14th, 2012, 8:42 p.m.
Add functions to get the size of a component
August 15th, 2012, 8:21 p.m.
Make reverting and applying for PrefabInstanceChild work.
February 11th, 2012, 8:09 p.m.
Make GluonObject::findGlobalItemByName more strict
January 22nd, 2012, 6:49 p.m.
Load all assets when opening a project in gluon creator
January 13th, 2012, 6:45 p.m.
Proposal how to fix a problem I have with ObjectTreeBuilder
December 19th, 2011, 12:20 a.m.
Add an achievement delegate
December 18th, 2011, 11:53 p.m.
Fix two errors in {Statistics,Achievements}Asset
December 18th, 2011, 6:54 p.m.
Make findObjectByName recursive and virtual
December 5th, 2011, 11:53 p.m.
Load an asset, if findObjectByName tries to access children of it.
December 5th, 2011, 11:57 p.m.
Use load/unload in the {Statistic,Achievement}Asset
December 6th, 2011, 12:01 a.m.
Achievements 20: Add a threshold value to the Achievement class
November 26th, 2011, 5:44 p.m.
Achievements 19: Add BooleanStatistic class
November 26th, 2011, 5:40 p.m.
Achievements 18: Add hidden achievement option
November 26th, 2011, 5:36 p.m.
Achievements 17: Sort the achievements
November 19th, 2011, 4:14 p.m.
Achievements 16: Show dependency for locked achievements
November 19th, 2011, 3:33 p.m.
Achievements 15: Changes for the future delegate
October 29th, 2011, 4:20 p.m.
[Prefab 4/5] Fix the creator and the GluonObject
November 8th, 2011, 1:07 a.m.
[Prefab 3/5] Fix the prefab classes to make them work.
November 8th, 2011, 1:05 a.m.
[Prefab 2/5] Engine: Buttons for PrefabInstance / PrefabInstanceChild
November 8th, 2011, 1:04 a.m.
[Prefab 1/5] Engine: Create AbstractPrefabInstance class
November 8th, 2011, 1 a.m.
[Prefab 5/5] Add a unit test for prefabs
November 8th, 2011, 1:08 a.m.
GluonObject: Fix usage of addChildAt in combination with GameObject
November 6th, 2011, 4:01 p.m.
Achievements 14: MultiScoreStatistic class
September 30th, 2011, 5:17 p.m.
Achievements 13: Add a selection option to Achievement if the statistic is TasksStatistic
September 27th, 2011, 7:49 p.m.
Add required classes, and extend existing classes to fulfill dependencies for AllGameItemsModel
July 6th, 2011, 7:23 p.m.
More Changes in GluonObject
October 6th, 2011, 5:52 p.m.
GameObject: Let objects also be inserted at the end of the list
October 6th, 2011, 4:15 p.m.
Fix GluonObject::qualifiedName and the related test
October 4th, 2011, 1:22 a.m.
3 small changes for GluonObject
October 3rd, 2011, 8:19 p.m.
Achievements 12: Add TasksStatistic class
September 25th, 2011, 7:17 p.m.
Achievements 11: Dependencies
September 14th, 2011, 2:48 p.m.
Add a new prefab instance only once to a prefab
September 24th, 2011, 4:32 p.m.
Achievements 10 fixup
September 10th, 2011, 7:27 p.m.
Use the DirectoryProvider for getting the plugin directory paths
September 12th, 2011, 8:39 p.m.
Achievements 10: icons, score
August 28th, 2011, 4:32 p.m.
Tests for GDLHandler
September 1st, 2011, 9:30 p.m.
Tests for gluonobject
August 29th, 2011, 11:21 p.m.
Achievements 8: Make use of the AchievementsManager and the ProjectMetaData classes.
August 7th, 2011, 5:29 p.m.
Achievements 9: Generate the metadata files for the example games.
August 9th, 2011, 12:12 p.m.
Achievements 7: ProjectMetaData
July 24th, 2011, 7:57 p.m.
Achievements 6: AchievementsManager
July 21st, 2011, 8:24 p.m.
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